> For the complete documentation index, see [llms.txt](https://docs.pentachora.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.pentachora.com/base-ecosystem-mechanics.md).

# Base Ecosystem Mechanics

Our initial game titles developed by Pentachora Games and associated studios will share a common [World](/base-ecosystem-mechanics/the-world.md) and structure. This will mean a common timeline, required resources, and physical limitations. This boundary may change through the course of time and the development of the ecosystem, but it will give a large consensus on what future products can start to build on.

Throughout this page, we will touch upon the blueprint of what the world looks like, what it [yields](broken://pages/WvDH7myANfWNYwTP6ksK), and [what can be made](broken://pages/WvDH7myANfWNYwTP6ksK) out of the components. Also, our gamers will be represented by an abundant pool of [Characters](/base-ecosystem-mechanics/characters-and-summons.md), either designed by the team or the [Community](/prism/character-and-story-building.md).

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